t/o
#1
Posted 2008-September-17, 05:16
Both hands are vul/vul imps.
1.
Jxxx
KQx
xx
T9xx
p-1♦-X-p
1♠-p-2♦-p
?
2.
AKxx
AK9x
Axxx
x
p-p-1♣-X
p-1♠-p-?
George Carlin
#2
Posted 2008-September-17, 05:24
have some values, I bypass 2S
#2 3S, giving partner the small chance to check out
With kind regards
Marlowe
Uwe Gebhardt (P_Marlowe)
#3
Posted 2008-September-17, 05:24
2) 4♠ lol.
#4
Posted 2008-September-17, 06:43
Second looks to me like 3C, this seems to get the hand across. I am going to respect partners response and pass 3S as well, tempted as I am to raise. It is not the first time my paratner has been forced to bid a 3 card major. If they do have 4 trumps and some working value they will bid game. With 5 trumps they need little excuse.
#5
Posted 2008-September-17, 07:03
1) In the absence of an agreement to the contrary, a tekeout double followed by a cue-bid of the opponents' opening suit is game forcing. It is the equivalent to the old-fashioned rock crusher game forcing cue bid from Goren days.
Therefore, my hand is NOT trash. I bid 3♣ naturally, but I am willing to cooperate with partner's forward going actions.
2) This hand is a 3 1/2 ♠ bid. I suspect that I would bid 3♠, given that my partners are not timid. But I understand 4♠.
It is about a King short of a 4♣ call, which is essentially a slam try opposite a potential zero count. If I were 5440 with the same honors, I would bid 4♣.
#6
Posted 2008-September-17, 07:24
When pard doubles you are forced to bid (unless you pass for penalties) even with 0 HCP.
A jump response shows 9-11 points and a 4 card suit.
In the context of auction 1, your 1♠ bid showed 0-8. You have near the top end. You have a 4 card spade suit. You have no wasted values in the opps suit, the T9 in clubs could be useful as pushers thru the opener. You have shortage in openers suit. Thus in the context of the current bidding, you have a good hand. I would bid 2 Hearts. Pard will assume I am eitehr 4-3 or 5-4 in the majors. We don't yet know his hand. Give him room. I dont see how 3 Clubs helps pard.
#2 - pard is showing 0-8. We have 18, and shape. I would start with 2Clubs. If pard has crap, we can stop in 2 Spades. With more we go on to game.
I don't want to be at the 3 level opposite a bust.
How come LHO didn't bid? Seems like pard should have 5+ and/or RHO has a bit more than a minimum.
If pard has anything like hand #1, and bids 2 Hearts or 3 Dimes in response to 2 Clubs, we can go onto game in Spades.
If pard has
xxxx
xxx
Qxx
Qxx
we dont want to be in 3/4 spades
#7
Posted 2008-September-17, 08:34
Not being sure about hand 1, my instinct was to bid 3♠. Having read the other responses, though, I really like 3 ♣.
On the second hand, I like 3♠. 1♠ has such a huge range, and if partner's 1♠ wasn't under duress they'll likely be fairly aggressive anyways.
0.02
"gwnn" said:
hanp does not always mean literally what he writes.
#8
Posted 2008-September-17, 08:54
2. 4♣, there are alternatives but I'm not going to stop on a dime here, and clearly no reason not to splinter if you are bidding game anyway.
#9
Posted 2008-September-17, 10:34
2. 3♣, mini-splinter. Not GFing this hand. Accepting any try from partner, passing 3♠.
Harald
#10
Posted 2008-September-17, 10:59
2. We have multiple ways to show our level of interest in spades. Leaving aside, for now, splinters, we can:
pass: no extras
2♠: invites game if partner has a maximum: his range is 0-8 hcp, so we probably have to have a decent 16+ (16 with a little shape) to invite
3♠: asks him to bid game with almost any excuse: a good 3 count with 5 spades would be enough (altho minimum). This looks about right on this hand
2♣ followed by spades: this establishes a force... so this would be a hand that is at least strong enough for game opposite a very poor response, and may include a slam try.
We can also bid 4♠: I think most would expect doubler to hold 5 spades and a very good hand, but with no slam interest... but one can certainly construct hands based on 4 good spades.
Then, of course, we have a splinter 4♣.
To me, a splinter here has to carry slam connotations, and so it seems like a gross overbid. I mean, if we are forcing to game, and we have zero slam ambitions, why splinter? And this is not a hand on which we rate to have any play for slam. Ok, I concede that we can probably construct some super-max 1♠ that gives us a play, but why should partner hold the magic hand... when many maximums give us no realistic play... how will partner be able to tell which is which?
As it is, I don't force to game with this hand. Qxxx xx xxx Jxxx... what did he do wrong? And while we don't have a lot of losers, if trump split, we don't have a lot of winners either, with a trump lead... and he may have a much worse hand than this. If his hand is better.. Qxxxx xx xx Jxxx... this is a 4♠ raise over my 3♠
I was about to post that 'Note that no-one has suggested 3♣ as a splinter.. we need that call as natural', but along came Harald
#11
Posted 2008-September-17, 11:03
On the second one I like 3C.
- hrothgar
#12
Posted 2008-September-18, 04:30
2. I bid 3♠, partner bid 3NT and I passed, not sure if that's a good idea. Partner had QJT xxx xxx QJxx.
George Carlin
#13
Posted 2008-September-18, 08:36
On the second hand, I'm going to bid 3♠. 3♠ is strong invite opposite a potential 0 count and this is exactly what we have.
#14
Posted 2008-September-18, 08:50
gwnn, on Sep 18 2008, 05:30 AM, said:
Passing seems reasonable to me, fwiw.
"gwnn" said:
hanp does not always mean literally what he writes.
#15
Posted 2008-September-18, 09:11
gwnn, on Sep 18 2008, 05:30 AM, said:
1♠ instead of 1♦ by partner is absolutely absurd.
#16
Posted 2008-September-18, 09:39
han, on Sep 17 2008, 12:03 PM, said:
Where did you get that from? Double and cuebid DENIES 4♠? I've never heard of that proposition.
#17
Posted 2008-September-18, 09:44
jdonn, on Sep 18 2008, 10:11 AM, said:
gwnn, on Sep 18 2008, 05:30 AM, said:
1♠ instead of 1♦ by partner is absolutely absurd.
While 1♠ would not be my choice, I think that it is a little short of absurd... the problem is that doubler will more often be 4=4=3=2 than 3=4=4=2 and many (me included) will risk a double on chunky 4=4=2=3 hands. Advancer expects that the bidding will usually end at a low level, so decided to try to maximize the chances of having more trump, in the two hands, than the opponents have. Personally, I'd rather run the risks inherent in 1♦, but I think it is unfair to call 1♠, which looks like the 2nd choice, 'absurd'... it is better, after all, than the bid many inexperienced players would choose: 1N.
#18
Posted 2008-September-18, 11:40
mikeh, on Sep 18 2008, 10:39 AM, said:
han, on Sep 17 2008, 12:03 PM, said:
Where did you get that from? Double and cuebid DENIES 4♠? I've never heard of that proposition.
You are right, it is possible that partner has a balanced 25-count with 4 spades. Most other hands with 4 spades would bid 2S, 3D, 3S, 4D or 4S.
- hrothgar
#19
Posted 2008-September-18, 14:58
han, on Sep 18 2008, 12:40 PM, said:
mikeh, on Sep 18 2008, 10:39 AM, said:
han, on Sep 17 2008, 12:03 PM, said:
Where did you get that from? Double and cuebid DENIES 4♠? I've never heard of that proposition.
You are right, it is possible that partner has a balanced 25-count with 4 spades. Most other hands with 4 spades would bid 2S, 3D, 3S, 4D or 4S.
I think this is a superior way to bid. I also think it's completely non-standard. In fact I bet there are a lot of players out there who always cuebid on hands where you would make most of the bids you mentioned.
#20
Posted 2008-September-18, 15:02
George Carlin

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