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What format do you prefer for BBF challenge event #4? Registration NOT yet start

Poll: Please select the format you prefer, if you're interested in the next event. (25 member(s) have cast votes)

What format do you prefer for BBF event #4?

  1. IMP, non best hand (9 votes [36.00%] - View)

    Percentage of vote: 36.00%

  2. IMP, best hand (10 votes [40.00%] - View)

    Percentage of vote: 40.00%

  3. BAM(MP), non best hand (3 votes [12.00%] - View)

    Percentage of vote: 12.00%

  4. BAM(MP), best hand (3 votes [12.00%] - View)

    Percentage of vote: 12.00%

What tournament format you prefer?

  1. Group RR then KO (like event 3) (17 votes [68.00%] - View)

    Percentage of vote: 68.00%

  2. KO all the way (like event 2) (2 votes [8.00%] - View)

    Percentage of vote: 8.00%

  3. Swiss RR(suggest by nige1) (3 votes [12.00%] - View)

    Percentage of vote: 12.00%

  4. Swiss Pair(suggest by nige1) (2 votes [8.00%] - View)

    Percentage of vote: 8.00%

  5. Others (1 votes [4.00%] - View)

    Percentage of vote: 4.00%

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#1 User is offline   frank0 

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Posted 2016-October-16, 20:35

During event 3, I see many comments on possibilities of changing the format in the future, so I open this poll.



Please also comment if you have further suggestion of the format that is used in event 3.
Some debatable points

1. IMP or MP
2. Best hand or not
3. Seeding of the initial round (whether it's small group RR or KO)
4. Seeding of the first KO (whether strictly follow #n vs. #17-n or we should let #1~4 to pick opponents, for example)
5. Format of consolation
6. # of boards, time restriction, and how to deal with players that drop out (in event 3 the arbitrary rule of assigning VP actually makes jeffford76 missed R16 by 0.01 VP).
7. Anything I forget to mention


Also, let me know if you have strong opinion that you prefer other people to organize this event.
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#2 User is offline   smerriman 

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Posted 2016-October-16, 20:51

1. IMP 100%. As discussed in the other thread, "MP" is not MP, its BAM, and Gib doesn't even play BAM.

2. Non best hand, gives much nicer variety.

3-7 - whatever allows me to play as many hands as possible :)
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#3 User is offline   frank0 

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Posted 2016-October-16, 21:39

View Postsmerriman, on 2016-October-16, 20:51, said:

1. IMP 100%. As discussed in the other thread, "MP" is not MP, its BAM, and Gib doesn't even play BAM.

2. Non best hand, gives much nicer variety.

3-7 - whatever allows me to play as many hands as possible :)


There is a reason I bring this best/non best hand issue into discussion

Previously (before event 2) people prefer non-best hand because the existence of special strategy for best hand (like open 1N with wide range). However I realize there are also a lot of weird things you can do in non best-hand tournament (like preempt wide, robot seems to do poorly against it). Best hand might be an option if people want to reduce the variance create by robot.
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#4 User is offline   nige1 

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Posted 2016-October-16, 21:52

If frank0 uses the full-editor, he can change the MP option to BAM. Also might add some format options e.g.

  • Groups then knockout.
  • Simple K/O
  • Simple round-robin.
  • Simple Swiss.

I would prefer Swiss Pairs with long matches (or failing that a round-robin of shorter matches). Best hand. BAM scoring.
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#5 User is offline   frank0 

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Posted 2016-October-16, 22:22

View Postnige1, on 2016-October-16, 21:52, said:

If frank0 uses the full-editor, he can change the MP option to BAM. Also might add some format options e.g.

  • Groups then knockout.
  • Simple K/O
  • Simple round-robin.
  • Simple Swiss.

I would prefer Swiss Pairs with long matches (or failing that a round-robin of shorter matches). Best hand. BAM scoring.


Edited the post.
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#6 User is offline   gqc6 

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Posted 2016-October-16, 23:54

IMO:
IMP non-best-hand seems good.
Probably seeding KO
For consolation, I think let group knockouts play a KO of format (winner vs winner, loser versus loser) to determine 17-32 placement, R16 losers play a KO to determine 9-16 placement etc, this way everyone plays the same boards and dropouts are easy to handle.
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#7 User is offline   gordontd 

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Posted 2016-October-17, 00:23

What is meant by Swiss Round Robin as opposed to Round Robin?

Another idea I had that I mentioned a long time ago is to have a league run as round robins, with promotion & relegation between divisions between each season.
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#8 User is offline   broze 

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Posted 2016-October-17, 06:52

My preference would be for best hand IMPs. I agree with Frank that it is likely to create less variance. Small changes in your play on defence (even which spot card you play from equals!) can have a bizarre effect on the robots' declarer play. I think that best hand is much more likely to decide the best player in the long run.

That said if we ever started a monthly league or whatever I would prefer regular bridge just from a purity point of view as this would be a fixed event and not really liable to change from month to month.
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#9 User is offline   cherdano 

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Posted 2016-October-17, 07:01

View Postfrank0, on 2016-October-16, 20:35, said:

Also, let me know if you have strong opinion that you prefer other people to organize this event.


Thanks for organizing!
As for the format, it doesn't matter tooo much - and I think it's fine to keep rotating between different ones.
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#10 User is offline   ovncylmz 

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Posted 2016-October-17, 08:02

I think we should switch between IMP best hand and non-best hand.. Best hand tactics are different and it is not real bridge, yes. But at least non-best hand is really crazy since you fool GIB very easily with weak hands.
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#11 User is offline   MrAce 

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Posted 2016-October-17, 17:54

I agree with everyone about the best hand IMP.


If anyone wants to enjoy the GIB, defending with a GIB pd is not the best way to do it.

  • You do not get count,
  • you do not get any signal,
  • you get a lot of small leads from doubleton and plan the defense wrong,
  • you never get the lead of the suit you opened or overcall..
  • You have to ALWAYS and I mean ALWAYS lead your stiff trump honor, especially K or the fothermucker GIB pd will ALWAYS jump its A as a second player, when the suit is played.

Posted Image

EDIT: I understand that, when declaring, GIB defenders not using signals and/or counts makes things difficult for human declarers and I like this. I wish they could be programmed to at least give count to human partners in defense, because declarer GIB almost always plays double dummy anyway. I can figure out pretty much the location of honors from the auction or from what I need to defeat the contract. Not knowing any count is always frustrating.
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#12 User is offline   smerriman 

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Posted 2016-October-17, 18:26

For what it's worth, I'm happy with either non-best-hand or best-hand. But could only vote for one in the poll. Others may be similar.
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#13 User is offline   m1cha 

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Posted 2016-October-17, 21:39

View Postfrank0, on 2016-October-16, 20:35, said:

1. IMP or MP
2. Best hand or not

2. I'm for "best hand". I feel in the last event we had too many boards where the robots were playing and the humans only discarding, these boards just increase randomness. I remember two challenges of 12 boards where I played 4 boards as declarer, one of them a full game. The other boards were played by the robots, same on both tables, resulting in matches with very low total scores.

1. I slightly prefer MP (BAM), partly as a matter of change and of curiosity. In addition I feel that MPs emphasize the playing skills (all overtricks matter) while IMPs emphasize the bidding skills (reaching game and slam matters, also competitive auctions). The latter can be a good thing in human-only competitions but here all players have the same bidding system, 3/4 of the bidding is done by robots, and penalizing sacrifice bids is just a matter of luck (see here if you don't know what I mean: http://www.bridgebas...penalty-double/). I think at MPs we get a better measure of the players' bridge skills.
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#14 User is offline   nige1 

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Posted 2016-October-17, 23:10

View Postfrank0, on 2016-October-16, 22:22, said:

Edited the post.
What is a Swiss RR? As I understand it
  • In a RR (Round Robin) you play a short match against every other competitor.
  • In a Swiss, there are fewer, but much longer matches. On each round, you are matched against a competitor with a similar overall score, whom you haven't yet played, Thus, a Swiss is like a KO (Knockout) but with continuous repêchage (all competitors play until the end).

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#15 User is offline   Phil 

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Posted 2016-October-18, 08:08

Personally I think the current format works fine.

My only question is how long have the previous three challenges lasted from start to finish?
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#16 User is offline   frank0 

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Posted 2016-October-18, 11:43

View PostPhil, on 2016-October-18, 08:08, said:

Personally I think the current format works fine.

My only question is how long have the previous three challenges lasted from start to finish?


about 1 month, I started event 3 on 9/17 and the last final score was reported on 10/16.
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#17 User is offline   frank0 

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Posted 2016-October-18, 12:21

View Postbroze, on 2016-October-17, 06:52, said:

My preference would be for best hand IMPs. I agree with Frank that it is likely to create less variance. Small changes in your play on defence (even which spot card you play from equals!) can have a bizarre effect on the robots' declarer play. I think that best hand is much more likely to decide the best player in the long run.

That said if we ever started a monthly league or whatever I would prefer regular bridge just from a purity point of view as this would be a fixed event and not really liable to change from month to month.



View Postovncylmz, on 2016-October-17, 08:02, said:

I think we should switch between IMP best hand and non-best hand.. Best hand tactics are different and it is not real bridge, yes. But at least non-best hand is really crazy since you fool GIB very easily with weak hands.



View PostMrAce, on 2016-October-17, 17:54, said:

I agree with everyone about the best hand IMP.


If anyone wants to enjoy the GIB, defending with a GIB pd is not the best way to do it.

  • You do not get count,
  • you do not get any signal,
  • you get a lot of small leads from doubleton and plan the defense wrong,
  • you never get the lead of the suit you opened or overcall..
  • You have to ALWAYS and I mean ALWAYS lead your stiff trump honor, especially K or the fothermucker GIB pd will ALWAYS jump its A as a second player, when the suit is played.

Posted Image

EDIT: I understand that, when declaring, GIB defenders not using signals and/or counts makes things difficult for human declarers and I like this. I wish they could be programmed to at least give count to human partners in defense, because declarer GIB almost always plays double dummy anyway. I can figure out pretty much the location of honors from the auction or from what I need to defeat the contract. Not knowing any count is always frustrating.



View Postm1cha, on 2016-October-17, 21:39, said:

2. I'm for "best hand". I feel in the last event we had too many boards where the robots were playing and the humans only discarding, these boards just increase randomness. I remember two challenges of 12 boards where I played 4 boards as declarer, one of them a full game. The other boards were played by the robots, same on both tables, resulting in matches with very low total scores.

1. I slightly prefer MP (BAM), partly as a matter of change and of curiosity. In addition I feel that MPs emphasize the playing skills (all overtricks matter) while IMPs emphasize the bidding skills (reaching game and slam matters, also competitive auctions). The latter can be a good thing in human-only competitions but here all players have the same bidding system, 3/4 of the bidding is done by robots, and penalizing sacrifice bids is just a matter of luck (see here if you don't know what I mean: http://www.bridgebas...penalty-double/). I think at MPs we get a better measure of the players' bridge skills.


Although I agree with all of you, I'll have to go for the format that is preferred by most people. I'll let this poll last for a few more days and see if people change their mind, and make the registration start at the end of this week.
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#18 User is offline   shyams 

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Posted 2016-October-19, 07:12

I suspect that the skill level of robots in challenges is set at a lower level than robots used in paid tournaments (like the Robot Rebate 55%).

If I am right, how easy or difficult is it for BBO to set robot skill to the higher levels for our challenges?
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#19 User is offline   barmar 

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Posted 2016-October-19, 08:24

View Postshyams, on 2016-October-19, 07:12, said:

If I am right, how easy or difficult is it for BBO to set robot skill to the higher levels for our challenges?

We're working on something that will make it possible, as well as avoiding some of the delays waiting for the opponent to accept the challenge.

#20 User is offline   MrAce 

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Posted 2016-October-19, 08:51

View Postbarmar, on 2016-October-19, 08:24, said:

We're working on something that will make it possible, as well as avoiding some of the delays waiting for the opponent to accept the challenge.



That sounds great!
"Genius has its own limitations, however stupidity has no such boundaries!"
"It's only when a mosquito lands on your testicles that you realize there is always a way to solve problems without using violence!"

"Well to be perfectly honest, in my humble opinion, of course without offending anyone who thinks differently from my point of view, but also by looking into this matter in a different perspective and without being condemning of one's view's and by trying to make it objectified, and by considering each and every one's valid opinion, I honestly believe that I completely forgot what I was going to say."





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